Add images that sit in front of or behind the model (Paint-3D style). Use ⬆/⬇ to send forward/back across the model.
Import & convert 3D models (.obj/.glb/.gltf/.stl/.ply), images (jpg/png), or generate free AI art — all turned into voxel art fitted to your canvas. Toggle Solid fill (heavier) / Keep colours / Adapt to canvas. No key, no wallet.
Imports are hollow & fit to your canvas by default — the model always renders solid, so hollow walls look identical but stay light and cheap to mint. Adapt to canvas scales it to fill the grid (respects the gem-room height cap). Tick Solid fill only if you truly need a filled interior. Export below: .vox · .glb · .obj.
Describe your creation before it joins the shared world. All fields required. The Map is where it can be placed; the position is only sealed when you place it on that map.
Your voxels + name are written to Ethereum forever (immutable). Minting burns PIXELS by size. After minting you'll pick a spot on the map.